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Hey, so I’m back with the fourth Ask Preethi series today and today’s question is a very, again, a very common one. This person is asking what language should I start with? Should I start with–and also should I start with the front-end, back-end, machine learning, data science? I have no idea what language or

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– [Narrator] Most 3D character-driven video games can be pretty easily placed into one of two categories: either first person or third person. In a first-person game, you see the game world through the actual eyes of the player character as if you were that character, and in a third-person game you see the player

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The winning comment in the last video was from Nicolas Vaz – instead of the blocks just disappearing, make them fall down and that’s the way to kill the enemies. And, we have that now! You can check the build through the link in the description, and if you’re a patron you can take a

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Sightlines are important. That is, that they’re limited. There shouldn’t be too long of a space without cover. Even the walls are built with this in mind- hard concrete wings fan out and help provide shelter, especially along linear pathways. Doors aren’t entirely bulletproof, but they’re impact-resistant, they’re hard enough to get through that backup

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Hi! My name is Stanislav Costiuc, and at the moment of writing this I am a Lead Game Designer at Ubisoft. Game Design has always been my passion, and I wanted to share that passion first through my blogs, and then through videos analyzing different games on this channel I called Farlands. But, I guess

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[MUSIC PLAYING] EDD DUMBILL: Code is basically what you tell a computer to make it do something. So it’s the common language between people and the computer. EVAN KORTH: Knowing how to code gives you magical powers to make your devices do what you want them to do. ADDA BIRNIR: Code is extremely intimidating to

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Back in February of 2019, I released a video entitled “Building my Dream Computer.” In that video I made the case for making a modern 8 or 16 bit computer made from all off the shelf components. Since we don’t have the rights to the Commodore brand name, I had given it a temporary code-name

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Hello welcome to another module in this massive open online course so in this module so we are looking at quantization alright let us continue our discussion on quantization and this module we already looked at uniform quantization In this module let us look at the different algorithm for the design of a quantizer which

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In this video we’re looking at hardware configurations for running SolidWorks 3D CAD software. Whether you’re purchasing a new machine to run SolidWorks or considering how to update an existing machine, we will look at everything from processors to RAM and graphics cards to hard drives. At the end of the video you will have

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Back in the Mid-90s the Nintendo 64 [an] original Playstation dominated the fifth generation of consoles competition was fierce with numerous classic games stacking up against each other on Playstation side you had narrative intensive games such as final fantasy 7 as well as content rich games such as gran Turismo and metal gear Solid

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